Download and install DOSBox version 0.62 (or later). For instance, here are my set-up instructions for Under a Killing Moon:ġ. It only takes 10 minutes to install and configure. These are:Īnd to answer your last question. The whole idea was to create a DOS environment for operating systems that don't have any, or have poor, DOS support. You don't need it for Win 98 because Win 98 has a native DOS mode. Just install the DOS version of the game and away you go.
I've got some pages here that cover various game set-ups in full detail:ĭOSBox won't run *Windows* games, so don't expect it to solve your AMBER in XP problem But it is really good at running 'crossover' games that were made between 1995 - 1997 (like Pandora Directive) that have both DOS and Windows install options. You have to do all that gunk because DOSBox is so versatile that it will run on Linux, and Linux knows nothing about C:! If your CD-ROM letter was E:, that line above would look like this instead: What's happening there? Well, we're mapping virtual drives to physical ones. # Lines in this section will be run at startup. This value is for GK1 in VESA mode)Īnd the third area is at the very bottom of the file: There are only really three areas in nf you ever need to touch:Ĭycles=9272 (you have to experiment. Then when you want to run that game, just copy its nf up into the main DOSBox directory and you're away. What I do is get the nf working for a particular game, then save that copy of it off in the game's install directory. Once a game is up and running, you can use function keys to do the fine tuning.ĭOSBox comes with a configuration file called nf that is pretty easy to use. So, if a game is running too fast for you, you can even slow it down by adjusting its 'cycles' parameter. What DOSBox does is emulate a certain amount of old PC instructions per millisecond. So, here's just a shortlist of great games we've got running in DOSBox 0.62 now:Īll the games that are working via ScummVM seem to work too! So, do we need a more compelling reason to go with this?! Yo, people, this singular solution seems to solve most problems with running old DOS games in XP, without having to treat each game as a separate case Two people who previously had problems confirm that they are now working fine. Specifically, the following mount command: Seems that you just have to drill a bit closer down to the hardware, and then all the disk recognition problems in DOSBox 0.62 go away. OK, got a tip from a reader last night, then did an RTFM in DOSBox. (I hope y'all don't mind me calling you that. GoLang Set Data Structure - Gigi Labs on From.Filebeat, Elasticsearch and Kibana with Docker Compose - Gigi Labs on Setting Up Elasticsearch on Linux Ubuntu.Vaibhav on Using Time-Based One-Time Passwords for Two-Factor Authentication.Getting Started with Cartography for AWS.Filebeat, Elasticsearch and Kibana with Docker Compose.
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The whole thing looks something like this:ĭosbox -c "mount c C:\prophet" -c "mount d D:\ -t cdrom" -c "C:" -c "prophet" To allow the game to access the CD, you’ll need an extra command to mount the CD drive: But if your game needs to access resources on CD, such as Ravenloft: Stone Prophet in this case, then that’s not quite going to work: A typical batch file might look something like this:ĭosbox -c "mount c C:\prophet" -c "C:" -c "prophet"
Back in 2009, I had written DOSBox for Dummies, a short and simple article explaining how to get old games running in DOSBox, and how to write a batch file so you don’t have to do this every time.